<> <> * Vera is laying lazily across the couch with her hands folded behind her head and her hat over her face. She pushes the hat up and glances sideways at the TVNet. After a minute she slowly stands up, stretches, and walks over to the screen, where she hits a button or two and checks her mail. <> <> <> * Vera reads the bulletin, paying attention to locations, specifics on his powers, weaknesses, and the money. <> <> * Vera decides it's not worth her time and skips it. Just kidding! There wouldn't be much of a story if she did that. Instead she throws on her duster, grabs her hat and sets out to meet him. <> ( Which way was he coming from, and which area is closer? :P ) <> * Vera decides to try the TZones first. If she's wrong, just means she has to spend more time finding him somewhere else. <> * Vera doesn't mind. She starts walking and looking for an illusion. Or, barring it being that easy, a safe house where he might hide out. <> 2d6-2 * Dicesuke throws the bones for Vera (2d6-2) and gets 4. ( Got it ) <> * Vera takes that as a pretty obvious hint. She glances from side to side for who -- or perhaps what, in this case -- could be the cause. <> * Vera walks up and taps the tree. <> <> ( Oh my ) 2d6-4 * Dicesuke throws the bones for Vera (2d6-4) and gets 2. <> Cute. * Vera draws her gun (the normal one) and takes a shot at the tree. (roll it.) 2d6-3 * Dicesuke throws the bones for Vera (2d6-3) and gets 4. ( Hit ) <> * Vera gives chase. "Christ, man! You've got powerful illusions and the best you can come up with is a tree?!" She fires at his leg. (Roll) ( Oops ) 2d6-3 * Dicesuke throws the bones for Vera (2d6-3) and gets -1, a CRITICAL SUCCESS!!! "I love the smell of a crit in the morning." ( Uh.... @_@ ) (...) ( Woot? ) <> * Vera scowls. Not happy about that. But she keeps chasing, aiming for his general chest area this time. <> * Vera hopefully stops before then? <> * Vera goes around it! ( Oh, I got a bad feeling about this :P ) <> ( Can I do a richochet shot? ) (Sure. How many bounces?) ( What's convenient? I want to basically have a bullet zigzag the area around him. ) (2 bounce is good.) ( K ) < ( What's the roll? ) ( -3 for dead eye? ) (For now. Still haven;t finalized those rules.) 2d6-2 * Dicesuke throws the bones for Vera (2d6-2) and gets 1. (Need to spend an hour just rolling.) ( Hit ) ( Almost another crit @_@ ) <> <> * Vera grins. "Gotcha." * Vera chases! <> <> * Vera would bow, but she's busy she fires again, straight this time. 2d6-3 * Dicesuke throws the bones for Vera (2d6-3) and gets 7. ( And, uh, misses ) <> ( @_@ ) * Vera runs up to him and taps him with her foot, to make sure it's, y'know, him. <> 2d6-2 * Dicesuke throws the bones for Vera (2d6-2) and gets 8. ( Nope :( ) <> 2d6-2 * Dicesuke throws the bones for Vera (2d6-2) and gets 7. ( Nope x.x ) <> * Vera chases and fires at it! 2d6-3 * Dicesuke throws the bones for Vera (2d6-3) and gets -1, a CRITICAL SUCCESS!!! "I'm a child of extremes. Have a crit, and a nice day to go with it." ( @_@ ) <> * Vera looks for the body. Hopefully not a dead one yet. <> * Vera taps him with her foot, checking to make sure he's real. "Damn, you really ARE evil." <> * Vera cuffs him. She goes for the arms, but it doesn't matter if on of the arms turns out to be a leg, as long as she has him. "Okay, Nix, let's go before you wind up dead." <> <> * Vera fights to get it right. It does matter, she realizes; she doesn't want to carry him. <> * Vera smacks him over the back of the head. "Knock it off, man. Whether you're alive or dead, I get paid either way. Be glad you're alive." <> * Vera growls and chases again, firing at where he was in the first place. 2d6-3 * Dicesuke throws the bones for Vera (2d6-3) and gets 9, a CRITICAL FAILURE!!! "The gods giveth, and the gods taketh away. This time, they taketh away." ( Gah ) <> * Vera curses. "God dammit! Why do they always do this?!" * Vera continues chasing, taking the opportunity to reload as she does so. <> * Vera runs up to him and starts bandaging his wounds as best as she can. <> (Medical roll - emergency response.) ( This ought to be good :P ) 2d6 * Dicesuke throws the bones for Vera (2d6) and gets 8. ( Nope ) <> 2d6 * Dicesuke throws the bones for Vera (2d6) and gets 4. ( Got that one ) <> * Vera doesn't say whether that's true or not. She just hauls him to his feet. "There. That should do until we get you proper medical attention. That is, if you don't run off again and make me put a few more bullets in you." <> * Vera slugs him. <> * Vera does it again, then, then starts marching him towards the nearest check-in point. Or the subway. Unless a cab comes by. <> * Vera takes the subway! <> * Vera pushes Mr. Rogers towards the center, not giving him another opportunity to run. <> <> "Who's this?" Some old war hero. Kidding. It's Jeremy Starlight. Real wise guy, this one is. But he's here, and alive to boot. "I am the great-grandson of Douglas McArthur, and I resent this! I will sue all of you!" ( So let's boot him! ) <> "Hand out, sir. Or hold it out for him," <> * Vera does that. "Careful. It might be his foot." <> "Well, Mr. McArthur, you share the same DNA as one Jeremy Starlight, charged with twelve counts of murder in the first, twenty of murder in the second, and loitering." * Vera snickers. "Yeah, no oaks allowed in the maple grove. "Hey, fuck you all!" <> "Toss him in, ma'am." * Vera does that. "Enjoy your stay." <> "Quick work, ma'am, that didn't take you long at all. 10kcr bounty. 'print here..." * Vera sticks her thumb out. "Almost wasn't worth it. That guy was a pain." "Sorry, ma'am." <> "Two more bounties till you get a 15% off at any participating DunnoBucks." Cool. I'll get it in no time. <>