[22:52] * Fitzroy heads back to the hackin' room. "Alright, let's get started." [22:52] <> [22:52] * Ian drags along his caffeine and snaxxorz. "I'm all set. Where shall we start?" [22:53] Well, we need to take care of nanocameras, patrol robots, sentry weaponry, and locked doors. [22:54] * Ian nods. "That sounds like a logical order of things..." [22:54] <> [22:54] * Fitzroy plugs in to the MACHINE, "We should probably start with the cameras. Maybe the doors too." [22:55] * Ian jumps into his chair and hooks in a la Matrix. Stylish! [22:56] <> [22:57] The guns next.. then, all we can really do with the robots is track them. [22:57] We'll have to keep the group aware of their positions. [22:57] <> [22:58] Gotcha. It would be too complicated to turn the security system against the robots, I expect. [22:59] (Get cracking. I want to try to finish this tonight.) [22:59] * Fitzroy hmms, "We could always try." [22:59] * Ian grins, and flexes his fingers. "All right. Nanocameras first?" [23:00] Yep. First things first. We can try the Guns vs. Bots thing after everything's disabled. [23:00] * Ian nods. [23:01] * Fitzroy causes an archway to appear in the wall. "Let's go." He steps on through. [23:01] * Ian heads on in after Roy. [23:02] <> [23:03] * Fitzroy steps out near the pyramid, "Oh, and we should use the generic avatar." His avatar morphs into a mime. [23:04] * Ian shifts his avatar as well. "...I hate mimes. Ah, well." [23:07] We need to get in through that gate over there. [23:07] * Ian nods, and peers over at it. [23:09] * Ian flexes once more. "Okay - let's go." [23:11] * Fitzroy heads over to the line of avatars entering the pyramid, "They've got a bunch of ICE around the place." [23:12] <>> [23:13] * Fitzroy touches a nearby avatar to copy it's authentication! [23:13] <> [23:14] <> [23:16] <> [23:16] (Sorry, back.) [23:17] * Ian cues up a program that remolds his avatar when queried, and hits a couple of surrounding avatars for data. [23:17] (also, respond to the other team already. >_>) [23:17] <> [23:20] (Made by 1.) [23:20] (-4, if you've got a hacking soft slotted.) [23:20] (But.) [23:21] (Then made by 3...) [23:22] <> [23:23] (So 2d6-17.) [23:23] Alright. They need in first. We can fix the cameras later. [23:23] * Ian nods to Roy. "Let's get the directory." [23:23] (Shall I? ^_^) [23:23] (sure) [23:24] <> [23:25] <> [23:25] Right. Now the cameras, before they get too far. [23:25] * Ian nods. "Let's hide that door, first..." [23:26] <<+5 for the cameras in the lobby, +8 to cover THOSE tracks.>> [23:26] * Fitzroy nods, "of course" [23:26] (you going to keep doing the rolls?) [23:26] (Sure, I guess. ^_^) [23:27] <> [23:27] <> [23:27] * Ian does so! [23:29] Nice. Now, where are the turrets.. before they walk into one. [23:29] Back to the directory we go... [23:29] (Another +5?) [23:32] <<+8 to locate ground floor turrets.>> [23:33] (Got 'em.) [23:33] <> [23:34] Got one. Roy, think we can disable this? [23:35] I certainly hope so. [23:36] <> [23:36] (Standard roll?) [23:36] <> [23:37] Let's go for it. [23:37] * Ian loads in a program to take over weaponry systems, which he found in one of the sketchier folders on his deck. "Hope to god this works." [23:38] (what is this directory thing anyway?) [23:38] <> [23:39] < [23:39] <> [23:39] * Ian taps the program into the directory listing for that turret. [23:39] Good luck. I don't know anything about those programs you have. [23:40] Neither do I...we can both patch them in, at least. [23:40] <> [23:40] * Ian makes sure auto-tracking and firing are off, then. [23:40] <> [23:41] <> [23:42] * Ian switches back to a more normal program, and gets into the elevator access panel. [23:42] We need to make sure there aren't turrets waiting as they get out on the lower level also. [23:43] * Fitzroy scans the directory for basement level turrets. [23:43] <> [23:43] * Ian nods, and goes turret shopping with Roy again. [23:45] <> [23:45] (Same roll?) [23:45] This'll take a while. Let's see about robots... [23:46] <<+9>> [23:46] Yeah. Don't want to forget about those. [23:46] * Ian saves the turret positions, and switches places in the directory. [23:48] (Made the robot roll. What about ninjas and pirates?) [23:48] <> [23:48] (Oooh, good thinkin'.) [23:49] <<... er, uh, I mean hack the turrets and turn them on the robots?>> [23:49] (Why, yes. Yes we do.) [23:49] Man, there's a lot of them. [23:49] * Ian grins. "That just means we have to make use of the turrets..." [23:50] It's a good thing your program works. [23:50] <<+23 to take all the turrets in one chunk. +19 to take it in two.>> [23:50] * Ian grins. "So it is." [23:50] * Fitzroy begins taking over turrets. "Let's start with the section near the elevator" [23:51] This will be tough, though. Yeah, let's do it in two goes. [23:51] (Oh, crap.) [23:52] <> [23:52] (Took Luck. And made it.) [23:53] <> [23:55] * Ian winces. "Well, that could have gone worse...or better." [23:55] Yikes.. We've gotta be careful.. [23:55] We'll have to keep a close eye on this...I'm glad we saved it for last. [23:55] I'll keep an eye out for our own safety. Hopefully nobody noticed that. [23:55] <> [23:55] (That would be a Y.) [23:56] * Ian targets a few turrets on the approaching kobold - er, robot. [23:57] <> [23:57] (can we tell that the elevator's in use? And, Are the turrets nearby deadly?) [23:57] (Roy, you have HW?) [23:57] <> [23:57] (er, nope.) [23:58] (Well, we pray, then. ^_^) [23:58] (I hope that was a Mind target.) [23:58] (ACV.) [23:58] (Missed mine by one. Roy?) [23:59] <> [00:00] * Ian grins, and high-fives Roy. "Thanks." [00:00] (Right on. Lucky shot. ;)) [00:00] * Fitzroy high-fives. "Awesome! I think it was a lucky shot though." [00:00] It worked, though. [00:01] (Can I switch the elevator music to Mr. Roboto?) [00:01] <<...no.>> [00:01] And that's the important part [00:01] (;_;) [00:01] <> [00:02] (Documents?) [00:02] <> [00:03] Roy, do you want to look for evidence? I'll hold down the robots. [00:03] Yeah. Do you think you have it under control? [00:03] As well as we can, yeah. [00:04] <> [00:05] * Fitzroy begins scanning the directory for the sekrit info vault, "Alright. I'll see what I can dig up." [00:05] (Deaded!) [00:07] <> [00:08] (Directory.. Check.) [00:09] (Files.. #1 Check, others No. Mind roll, right?) [00:09] (Yeah.) [00:09] (You get another try at +11 and +12.) [00:10] (Both Check) [00:11] <> [00:11] Awesome. I got some info. [00:11] (Bada bing.) [00:11] Great! I think the path's all clear. [00:11] * Fitzroy saves the data and covers his tracks. [00:12] * Ian winces. "Or not. Blast." [00:24] <> [00:24] (I'm sorry, it's hard to run crap like this when it's not live.) [00:24] (Heh, no prob.) [00:26] (nodnod) [00:50] (Can we?) [00:50] (Yup.) [00:51] (Wham.) [01:00] * Fitzroy looks throught the directory to try and find anything about crystal/drug transportation. "Maybe they have something about it in here." [01:00] * Ian nods. "I'm keeping an eye on the robots..." [01:03] (Is there anything on containment, Cham?) [01:03] <> [01:07] <> [01:08] (Will do.) [01:08] (That last one is ow.) [01:10] (You have it.) [01:14] (What did happen on that last roll?) [01:14] (10.) [01:15] (Yes, but physically.. or in-game.. or whatever) [01:16] <>