<> <> <> <> (Go for it.) * Ian is - literally - bouncing up and down...in the form of a large, translucent, *shiny* penguin. He's waving his flippers around, too, trying out a laser guide for something. (To be crushed like a tin can.) (If you can CATCH him.) <> <> (Ha.) * Vera arrives shortly, hands stuffed in her pockets and a cigarette in her mouth. She immediatly heads to the pile of stuff and starts rooting around. "Alright, what do we got here?" * Ian exclaims cheerfully, "Wak! ...uh, sorry. Been a while." * Thren arrives a little more sedately, dressed (again) all in black with both swords -- the 'real' katana and the wooden one -- worn just behind his waist in an 'x' sort of shape. He gives Ian the Eye... probably a side effect of having spent time with his mother recently, before glancing at Hettie in expectation. * Fitzroy is near Ian, but not too near. He is sporting a brand new, fairly basic suit.. <> * Fitzroy has what looks like your basic infantry suit. You can see some hacking gear has been added on. < (+>>) <> * Ian has what looks like a couple of attachments on his flippers, but more obvious are the aerodynamics. This is a penguin engineered for speed. * Vera roots through. "Junk... Junk.... Damn, they already gave out all the good stuff... Oh, hey! Except this." She hefts the crowbar. * Fitzroy 's suit also has some stripes in the bright ATC colors, but it's mostly white. <> "Best get yourselves ready. We've got to move when the distraction hits, but it'll be a bit yet." * Vera stows the crowbar inside her trenchcoat. "Heh. I'm ready. Say the word." <> * Fitzroy tests out the joints in his new suits and says "I'm ready." * Ian nods. "Any time." * Thren just nods once at Hettie. He's ready! Or he wants pie. Or he likes her outfit. <> "From what I can tell, they're going to have three main defenses." <> "Electronic; some kind of force field or blocking system we'll have to get through." * Vera glances at the equipment again. "Damn, could have left some EMP stuff, at least." "Then, probably something physical; a wall or other barrier. Finally, they're going to come at you with their strongest possessed." Sounds fun. * Ian nods. <> "If we get past the first two, I can sneak around and get to the device, if you keep them busy enough." * Thren says, in a sort of dull tone, "He'll have some sort of backup." "Backup what?" * Thren looks up. "Plan. Some sort of backup plan. It's just the way he is." A pause, then a brief smile at Hettie. "Just be careful." Backup big cybernetic guy. <> "I'll try to be." * Ian rests his flippers behind his head, and leans back against the wall. No cigarette, though. "Good luck, everyone." (Acrobatics -2, Ian) 2d6-2 * Dicesuke throws the bones for Ian (2d6-2) and gets a natural 6 for a result of 4. (Who's your penguin?) <> <> <> "I wonder what's keeping them." * Thren blinks. "Keeping who?" "Our distraction." Maybe they got distracted. * Thren rolls his eyes, then glances in the direction... outside would be. "I hope Rochelle didn't have another 'if we wear green to battle, we shall all be killed' moment." Beat. "I don't think Mother would handle it well." She probably got bored and went home. 2d6+1 * Dicesuke throws the bones for Katherine (2d6+1) and gets a natural 6 for a result of 7. "I hope not. Her home is about to become a very large battleground." I don't think she got bored and went home. <> <> "That's them. Come on, we'll head to the underground exit and leave from there." <> "Unless anyone has a better idea?" * Vera shrugs, folding her arms behind her head. "Works for me." * Fitzroy gets up to follow Hettie, "Yeah, sounds ok." * Ian stretches. "Let's go." * Thren nods and follows. This is Snake. I'm at the insertion point. <> "I would guess that's the other part of the distraction." <> * Ian follows, being very careful not to run into people and propel them across the room. You don't need to worry about the diversionary force, believe me. <> "Oh?" * Thren actually can't help but rub his forehead a little in embarrassment. "If there's one thing they're good at, it's calling attention to themselves." "Well, lucky for us they showed, yes?" <> * Vera follows! She draws one of her guns already. <> <> "We need to head that way." <> "One of you ought to lead, probably." * Vera steps forward. "I'll do it." (who else has suits here?) * Thren glances at Vera briefly, but doesn't object. "I'll bring up the rear." * Ian nods. "If we need to check something out from the air, just give me a shout." * Vera leads thataway * Ian follows! <> * Vera leads as directed, keeping her head low and sticking close to the sides of the buildings. <> * Thren walks carefully, watching his step, but doesn't seem as perturbed as one might expect him to be. * Ian follows, glancing around alertly. Or like a chipmunk penguin on crack, one or the other. <> (And amazingly, the novelty has already worn off. :P) ( Spec? ) * Fitzroy walks along keeping an eye out. He'd try not to draw attention to himself, but he thinks Ian should be worrying more about that. (Not what you've got.) 2d6-2 * Dicesuke throws the bones for Vera (2d6-2) and gets a natural 9 for a result of 7. ( Nope! ) <> * Vera stops at the intersection. "Uhhh.... Which way?" * Thren glances at Hettie. Help us, local sherpa. * Ian blinks, and looks around. <> "Um...." 2d6-3 * Dicesuke throws the bones for Ian (2d6-3) and gets a natural 7 for a result of 4. * Ian points a flipper. "We need to go right." * Thren blinks, then turns to Ian. "...how do you know?" * Vera nods. "Gotcha." She heads right. * Ian grins. "I spent a while staring at the maps, and I lived in Red New York for years." * Ian follows! * Fitzroy nods "Right is correct." and follows. <> * Thren shrugs and follows along. Better than standing there, waiting to be smacked. <> (What variety?) 2d6-5 * Dicesuke throws the bones for Vera (2d6-5) and gets a natural 5 for a result of 0. 2d6-5 * Dicesuke throws the bones for Thren (2d6-5) and gets a natural 8 for a result of 3. 2d6-7 * Dicesuke throws the bones for Ian (2d6-7) and gets a natural 5 for a result of -2. (Any.) (If it's vision subtract another four. ^_^) 2d6-5 * Dicesuke throws the bones for Fitzroy (2d6-5) and gets -3, a CRITICAL SUCCESS!!! "A WINNER IS YOU!" (Also, I see dead people.) <> ...what was THAT? * Fitzroy starts! "The europa team!.." It's a REALLY angry Old One! * Thren blinks, eyes wide. "..." Shit! It's headed straight for the Europa Team! * Vera glances towards the direction of the noise, then continues forward. "Come on. They've got their job, we've got ours." <> * Thren closes his eyes for a moment, then opens them again. "Agreed. Let's hurry." * Ian nods, and keeps moving. * Fitzroy watches in the direction for a little bit, then reluctantly keeps moving. <> <> 2d6-2 * Dicesuke throws the bones for Thren (2d6-2) and gets a natural 8 for a result of 6. 2d6-8 * Dicesuke throws the bones for Ian (2d6-8) and gets a natural 10 for a result of 2. (Yay, still made it.) 2d6-2 * Dicesuke throws the bones for Fitzroy (2d6-2) and gets a natural 8 for a result of 6. 2d6-2 * Dicesuke throws the bones for Vera (2d6-2) and gets a natural 3 for a result of 1. (Is that a make, Roy?) (I barely made it) d6+5 * Dicesuke throws the bones for Rochelle (d6+5) and gets a natural 4 for a result of 9. 1d6+11 * Dicesuke throws the bones for Katherine (1d6+11) and gets a natural 3 for a result of 14. <> Barricade. Not for long. * Thren puts out a hand. "Wait a minute." * Thren narrows his eyes, glancing at the barricade, then at Ian. "Let Vera and I handle it. The less attention we draw to ourselves, the better." * Ian nods. "All right." < Hettie slinks behind a lightpost.>> 2d6-2 * Dicesuke throws the bones for Katherine (2d6-2) and gets a natural 8 for a result of 6. (I'm picturing a blur of a penguin zipping down a ruined city street Ed-style, leaning back and wings hanging back, screaming "AY-YIYIYIYIIII!") * Ian conceals himself behind whatever's handy. <> (YES. Solid Penguin.) * Vera holds her gun verticle and gets ready to charge out from behind the corner of a building. * Fitzroy tries to get out of view also. <> * Thren tries his damndest to blend into the shadows, setting his sights on whoever it is that Vera's not aiming at. (Should put some more SP into Stealth. Beh.) <> * Vera rushes out from behind the building, firing at RightPurple. 2d6-5 * Dicesuke throws the bones for Vera (2d6-5) and gets a natural 5 for a result of 0. * Thren runs straight at the left one, aiming a two-handed swing of the bokken right at his head. 2d6-4 * Dicesuke throws the bones for Thren (2d6-4) and gets a natural 11 for a result of 7. (Which, amazingly, misses. Thanks, Dicey.) (Upside, not a critfail.) (Would that be poking yourself IN THE EYE with the bokken?) <> d6+6 * Dicesuke throws the bones for Vera (d6+6) and gets a natural 3 for a result of 9. (Just Vera and Thren) d6+6 * Dicesuke throws the bones for Thren (d6+6) and gets a natural 3 for a result of 9. <> (*shrug*) 2d6-4 * Dicesuke throws the bones for Thren (2d6-4) and gets a natural 6 for a result of 2. * Vera takes a shot at the remaining purple. 2d6-5 * Dicesuke throws the bones for Vera (2d6-5) and gets a natural 6 for a result of 1. <> <> * Fitzroy heads for the blockade, now that the purples are down. * Ian follows, hopping neatly over the barricade. <> "I'm glad I didn't have to do this on my own." * Thren puts the bokken back into his belt loops and glances around. "I think we're in the clear." * Vera vaults over the barricade. "Let's go." <> <> * Thren can't help but bite his lip, but he doesn't cry and he doesn't turn around. What he does do, without any sort of commentary, is start running. * Ian does likewise, outpacing Thren slightly. * Vera keeps up pace. Must win the race! <> * Fitzroy runs along, keeping up. <> 2d6-6 * Dicesuke throws the bones for Ian (2d6-6) and gets a natural 4 for a result of -2. 2d6 * Dicesuke throws the bones for Thren (2d6) and gets a natural 5 for a result of 5. 2d6 * Dicesuke throws the bones for Vera (2d6) and gets a natural 7 for a result of 7. * Ian points ahead with a flipper. "There's some kind of force field up there." 2d6 * Dicesuke throws the bones for Fitzroy (2d6) and gets a natural 7 for a result of 7. (nope) * Ian slows down, so as not to hit it. * Thren nods, and likewise slows down, looking for a rock or some rubble at his feet. <> * Vera slows as well. "Where?" <> <> "The first barrier." * Thren knits his brow, then throws a piece of rubble at the field. <> ...now that's interesting. I'll say. So! Tech experts! How do we get past this? * Fitzroy has stopped with the group and is checking out the size of the field. <> (This is probably a good place to wrap for tonight.) (Fine by me.) ('kay.) ( K ) (*nod*) <>