Run 1. Description Run is a survival horror RP, an off-shoot of the main game: Mystery Club: The Next Generation. The PCs will be "normal" people (in comparison to the stronger main cast of MC). A word of advice: don't try to fight the monster(s) you encounter head-on; in a straight-forward fight, you will likely lose. While it will always be possible for the characters to escape successfully, it is not a guarentee, and it's entirely likely that all characters might perish because of an error on one person's part. 2. Character Creation Rules - 15 CP, 20 SP. That's exactly half of the CP that the main cast of MC started with. - No advanced technology. This includes no OBM - No dynamic sorcerery. - No weapons. I mean, really, how many normal people carry weapons around with them? :P - ACV and DCV can not go above 7. This includes bonuses from skills. - Any special attributes must first be discussed with the GM *Note: These rules may change depending on the setting, but will usually be correct. 3. Background Background information and personality descriptions are required for all characters. Just because it's likely that they'll die doesn't mean players should create throw-away characters. Besides, if they happen to live, they may show up in a later session of Run, or possibly even appear in the MC storyline.